Helldivers 2 Players Have Successfully Kicked An Entire Enemy Faction Out Of The Game

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After a weekend of intense fighting, Helldivers 2 players have successfully driven the Automaton threat out of the galaxy. The conclusion to Operation Swift Disassembly has seen an entire faction removed from the game, as the Automatons are nowhere to be found after players liberated the planets of Maia, Durgen, and Tibit. The murder-bots didn't go quietly into the night as their foundries unleashed new mobile weapons of mass destruction, although Helldivers got a major firepower boost when the Quasar Cannon and heavy machine gun weapons were added to the game.

Durgen was the last to fall, seemingly bringing an end to the mechanical threat for good. "You did it, Helldivers," Arrowhead posted on X/Twitter. "Operation Swift Disassembly was a success! With the bots eradicated and bugs contained, the galaxy is free once more."


Today, Super Earth citizens celebrated the full eradication of the Automatons.
Additionally to reward their bravery, each Helldiver has been issued an extra 1 minute break. [Note: 1 minute is inclusive of the time taken to read this. Helldivers currently deployed are ineligible] pic.twitter.com/fvMnJ5QmOH

— HELLDIVERS™ 2 (@helldivers2) April 8, 2024

But is the war truly over? For now, Helldivers are being tasked with setting up Terminid farms, allowing the bug menace to safely breed so that they can be harvested. Remember, the bugs and their organic matter are used as a fuel resource for faster-than-light travel and any talk of them being purposefully planted on planets is treasonous talk. As for what happens next, there are a few avenues for Arrowhead to explore.

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